How to play Shogi(将棋) -Lesson#25- Handicapped Games (1/2)


Uploaded by HIDETCHI on 07.12.2008

Transcript:
Lesson#25. Youtube is now compatible with widescreen videos.
You can see the whole piece stand.
OK. We'll learn handicapped games today.
Playing a handicapped game is a good way for shogi beginners to learn shogi,
so I think it's a good thing to teach you about it.
In shogi, we create handicaps by making a difference in the numbers of pieces between the players,
by removing some pieces from one player.
We call the player whose pieces are removed "handicap giver", "uwa-te" in Japanese.
It means "superior move".
And the other, "handicap taker", "shita-te" which means "inferior move".
You guys might well be shogi beginners, so you'll probably be playing shitate for the time being.
I'm not sure but I learned that the traditional way of setting up a handicapped game is to,
first set up an even game, and then uwate removes his pieces, and puts them in the box.
But, never mind.
All right. When you notate a handicapped game, we always make it look as what it's seen from shitate's viewpoint,
because if you ever wanna notate a handicapped game in a book or something,
that must be meant for those who play shitate, and we want to make it easy for them to understand, right?
So shitate is always notated by the color black, and uwate white.
So, which player plays first?
You think shitate does, because he's black?
Well, it's a little confusing, but we have a special rule for handicapped games,
which is, uwate always plays first.
So, in the game notation, it starts with the white's move.
Yeah, I know. It's confusing.
Oh, and shitate always uses the king with a dot.
OK, now I'll show you the variations in handicapped games.
We have many kinds of handicapped games with different degrees of handicap, according to how big the level gap is between the players.
The biggest handicap we have is,
this.
We often call it "hadaka-gyoku", "naked king".
I don't think it's an official one. We seldom see this.
We only use this when we teach shogi to a complete novice and let him practice on how to mate a king.
I think a stalemate can happen in this game.
I'm not sure how we should end the game in this case. Maybe uwate just resigns.
OK. After you finished, I mean, graduated from naked king,
we sometimes play this handicap.
It's a bit peculiar one. I think it's not an official one, either.
Uwate has three pawns in hand.
We call this "fu-san-byou", "three pawns".
You know what uwate's first move would be?
It'll definitely be P*8f.
If you take it,
your bishop's dead. Oh no.
Well, let's abandon the bishop and play static rook.
What's gonna happen now?
Maybe uwate would go like this.
And your lance is dead, too.
Oh, is it better to drop the pawn first?
This might be better.
So anyway, the right way to react to uwate's first move,
is G-7h.
Or S-7h, and the threat is gone. You can win the game.
So, three pawn is meant to teach you reading opponent's hidden intention, and not being tricked.
Oh, and I'm not sure if I should even need to talk about this, but,
there's also a very special rule variant of three pawns, where uwate is allowed to play two pawns or more in a file.
Well, I think this rule suddenly turns it to be a very complicated game.
I think it's pretty hard to win.
If you play G-7h, I guess he'll play like this.
Your bishop is still threatened to be taken. See?
How about opening this hatch, and give it a escape route?
Oh, it doesn't work. (The bishop can run by checking with B-3g+, so I made a mistake.)
It's pretty difficult, but I think this rule is ridiculous. Allowing two pawns or more in a file.
It's not suitable for teaching shogi to a beginner, so you don't have to play it.
Forget this rule variant.
All right. After you finish three pawns, we go to this.
We call it 10-piece handicap,
because uwate's 10 pieces are removed.
This one is still easy for you to win.
After that, we go to,
this. 8-piece handicap.
Now, uwate can use the gold to defend.
If you push this pawn, uwate has to move the gold to here,
because you can move your bishop to here and attack this one.
So he has to defend it.
So uwate uses the golds to defend widely.
But what you should do is just pile your attackers to a single square.
I recommend attacking the edge.
And you can break the enemy front.
Or, you can use climbing silver strategy, "bou-gin".
Just bring the silver to here,
and attack.
Now, what are you gonna do? You draw back?
No, you don't. You can abandon the silver.
If it escapes, it's over.
So he'll take it.
Now, do you see a good move here?
How about this?
Now you won the game.
Now we go to 6-piece handicap.
It's just that only the silvers are added to it, and you still have a big handicap.
But you see, if you compare it with 8-piece handicap,
uwate's camp now looks as though it has very very powerful defense, doesn't it?
And I'm sure 6-piece handicap and the followings are official rules.
8-piece and 10-piece might be also official, but I'm not sure.
Now, what you should do here is, again, attack the edge.
Have you heard this word "jou-seki"?
It means "standard moves", which tells you how to move your pieces properly in each opening strategies.
And there are jousekis for these handicapped games as well.
So, I'll show you one of the jousekis for 6-piece handicap.
You aim at this edge.
Now you have to move this pawn,
so that you can keep this bishop in this diagonal.
Now, he tries to defend with the gold.
Now, what are you gonna do?
Well, jouseki tells us to abandon the bishop here.
In this way, you can bring your rook into uwate's camp.
If you don't abandon the bishop,
and simply save the lance,
it won't be easily breached.
Now, let's go to 4-piece handicap.
He has two knights.
The edges are better defended, but he still has no lance,
so the edges are still the weak points.
So, again, you should still go for the edge.
Jouseki tells you to use a more advanced tactic here.
First, you exchange the pawns here,
and you get one pawn in hand.
This is critical. You need this pawn.
Then, advance the silver,
and push the edge pawn,
and attack the edge.
Now what?
You don't take it immediately. It doesn't work.
So, you use this tactic.
It's called "tare-fu", "dangling pawn".
Well, it's a time bomb. See what happens.
You take it.
Now let's not care about this silver,
and promote this pawn.
And you're doing very good.
Or,
jouseki rather recommends abandoning your silver first,
and then promote it.
This is even better.
All right. In the next lesson, I'll show you the rest of handicapped games.
See you.