>>Ray Muzyka: We’re in Europe with our great fans here in the UK and all the great fans all over the world. What would be a better place to announce the day that we’re launching the game?
>>Greg Zeschuk: I think it’s time.
>>Male Fan: We got the release date at last. It’s been a long time coming.
>>Male Fan: What it means for me now that it’s out is that I get to plan my vacation days, which is fantastic. So I can let my boss know, “Yeah, I’m going to take an early Christmas.”
>>Male Fan: It actually felt like I was the one attacking. You felt that the hits were connecting, instead of other MMOs where you swing and it goes “oh, miss.”
You felt that you were hitting, you know. The animation system, the game flowed really well. It just really felt like I was the hero, I was there, I was fighting and I was the man.
>>Male Fan: It seems like the classes are a little bit more open and you can customize them and, you know, it’s if you’re a Jedi Knight you’re just not necessarily just a DPS, if you’re a Jedi Consular you’re not all about the healing. There’s different things you can do as you specialize your class. So that’s kind of one of the things that I think is neat about the game.
>>Male Fan: My guild is very much roleplay-focused. It’s great to see that the same level of investment has been placed from the developers as we’ve invested in our own characters.
>>Stephen Reid: We’re going to do a little PvP tournament tonight.
We are going to need eight teams.
>>Daniel Erickson: Just put one on the board!
>>Chris Collins: Typical Republic tactics there.
>>Stephen Reid: I will say that if this ends up at 6-0 we’re ending it early because that’s maximum score.
And it looks like they have scored!
>>Male Fan: The game is absolutely awesome. If you are one for story don’t skip the chat. Listen to it. It’s fantastic and decide whether you go dark or light points, and you’ll be laughing.